Bogged down heavily by bad 2.2 trigger and gradiemt usage
Genuinely really bad, it sucks because I really like both of the 2 atomic cannons. This one is a miss for quite a few reasons. First off, it feels unnecessarily hard which is very noticable in the cube gameplay of the level because it gets extremely frustrating to die to it. It is inbetween the first atomic cannon and the 2nd one in speed which after a while it just feels you're clicking randomly. Also the part inbetween the wave and the last cube feel unnecessarily overbuffed. This level after a while feels equally balanced and that makes it really frustrating after a while because you gotta play really fast cps gameplay that is really hard for a quite a long amount of time. Does not help that the ending has the hardest in click in the entire level for some reason. Second of all it is buggy, like you can tell some stuff got nerfed especially in the wave because it does not feel properly playtested. Like you can go under portals and there are no D blocks in places that it should be present. Third of all, it just feels bland and alot of the 2.2 trigger usage just feels off place.
This level could have been great since the song is really good, unfortunately it has too many issues for it to be anywhere close to good.
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sorry about this gang