Average Ratings

Difficulty3.98/100
Overall4.07/10
Gameplay3.30/10
Visuals6.77/10

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Reviews

Created Date
descending
avatar
6 months ago
-/100
DIFFICULTY
1/10
OVERALL
2/10
VISUALS
2/10
GAMEPLAY
avatar
6 months ago
-/100
DIFFICULTY
8/10
OVERALL
10/10
VISUALS
8/10
GAMEPLAY
avatar
6 months ago
1/100
DIFFICULTY
0/10
OVERALL
0/10
VISUALS
0/10
GAMEPLAY

overrated af. it's just all this crazy flashy overstimulating shit like a cocomelon video. it tries so hard to jingle keys in your face it's insane. i'd prefer an actual level with real gameplay that isn't just meant for youtube views, sorry

avatar
6 months ago
5/100
DIFFICULTY
8/10
OVERALL
9/10
VISUALS
4/10
GAMEPLAY
avatar
6 months ago
3/100
DIFFICULTY
7/10
OVERALL
10/10
VISUALS
5/10
GAMEPLAY

I dont really get the hate for this level, this level is awesome

avatar
6 months ago
-/100
DIFFICULTY
8/10
OVERALL
8/10
VISUALS
-/10
GAMEPLAY

Rage Quit is a fun take on Stereo Madness. The realistic art at the beginning and end, fake level menu, and player destroying the screens stood out to me visually but it's still fun most of the way through. I think there are a couple low points, like some of the scenes the player jumps through don't look particularly good and I don't like how some stuff repeats itself. While I think some sections go by a bit too fast, it's generally well-paced too, with the super nice introduction and ending strengthening that. The death effect is also super nice. Maybe it's shallow and maybe considering how many people take inspiration from Bli it's not really the direction I want the game to go, but it's still just a fun little romp. I will say, though, I don't really like the use of sound effects. SFX in classic levels can be a big pet peeve of mine and while some of it is fine in this level, a lot of it just sounds very weird and I just generally wish it were dialed back a bit more.

avatar
6 months ago
-/100
DIFFICULTY
2/10
OVERALL
-/10
VISUALS
-/10
GAMEPLAY

I knew when I first saw this that this was going to blow up on tiktok... and it's at about 15 million views across 5 videos. I can't be too surprised; rage quit feels specifically designed to blow up on tiktok or on a Nexus showcase. I could go on and on about how social media algorithms prioritize attention above emotional depth and why I think that's bad for art (take it from a former TikToker that made brainrot), but in short, rage quit prioritizes your attention above all else. It's a Stereo Madness remake, meaning it appeals to anyone who has ever played at all, but to me, a Stereo Madness remake is so fundamentally uninteresting. The "story" of this level is about a guy raging at the game's easiest level, because that's all people who have only scratched the surface of GD know the game for. Additionally, a lot of the flashy effects, especially during the ship part have no reason to exist besides maintaining the viewer's attention. I do want to make it clear that I have no ill will towards Bli as a creator. I respect the guy and like a lot of the stuff he does, such as Change of Scene. If it wasn't for waboo's contests, which are not only content oriented, rage quit would've never existed. These contests are also a way of Waboo shoving his tastes in levels up people's throats. I believe he is an art fascist and is contributing to people losing their tolerance for others' opinions, but this is another conversation entirely. Bli is capable of making so much more and I can only imagine what he would've made if it wasn't for Waboo's contests.

avatar
6 months ago
2/100
DIFFICULTY
9/10
OVERALL
10/10
VISUALS
7/10
GAMEPLAY
avatar
6 months ago
-/100
DIFFICULTY
2/10
OVERALL
1/10
VISUALS
0/10
GAMEPLAY
avatar
6 months ago
3/100
DIFFICULTY
1/10
OVERALL
1/10
VISUALS
0/10
GAMEPLAY

Anyone who says that people are hating this level to be different are living in a delusion. People can have a different opinion than you. Personally, I don't find stereo madness with keys jingling in my face to be very good.

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sorry about this gang