The concept of this level is really cool in theory but it was executed really badly. It tries going for an extremely claustrophobic atmosphere but only accomplishes this feat by severely limiting the visibility of the level and the player. The first half isn't as bad of an offender, with the drop-ship being by far the best part. The headlight put on the player as the only way to see whats in front of you works pretty well. Unfortunately it only goes downhill from here. The second half of the level is FILLED with an abundance of fog that not only makes the gameplay impossible to see, but the entirety of the decoration is shadowed as well. I get that its trying to fulfill that suffocating atmosphere but personally I think just limiting visibility is a cheap and lame way to make memory. And to top it off we have akunakun's signature joke name which throws what ever seriousness the level had out the window.
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sorry about this gang