Average Ratings

Difficulty-/100
Overall2.77/10
Gameplay1.60/10
Visuals5.11/10

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Reviews

Created Date
descending
avatar
6 months ago
-/100
DIFFICULTY
1/10
OVERALL
-/10
VISUALS
-/10
GAMEPLAY
avatar
6 months ago
-/100
DIFFICULTY
0/10
OVERALL
-/10
VISUALS
-/10
GAMEPLAY

'realism' as a style in gd is really deeply funny to me and initially i was going to elaborate on that with a bit of psychobabble but ill just put it like this: how many 'realistic' games have you seen that have aged terribly once they got just mildly old?

avatar
6 months ago
-/100
DIFFICULTY
1/10
OVERALL
2/10
VISUALS
0/10
GAMEPLAY

you take a copy and pasted version of a great level with extra spikes then add sloppy deco and BOOM you get this level

avatar
6 months ago
-/100
DIFFICULTY
10/10
OVERALL
10/10
VISUALS
10/10
GAMEPLAY

I appreciate this level

avatar
6 months ago
95/100
DIFFICULTY
4/10
OVERALL
8/10
VISUALS
0/10
GAMEPLAY

Decent remake of Silent Acropolis. I like the execution of the castle theme. I wish the decoration was used on an original level, because the gameplay is abysmal even for a top 10 or top 1.

avatar
6 months ago
-/100
DIFFICULTY
1/10
OVERALL
-/10
VISUALS
-/10
GAMEPLAY
avatar
6 months ago
-/100
DIFFICULTY
3/10
OVERALL
3/10
VISUALS
3/10
GAMEPLAY
avatar
6 months ago
-/100
DIFFICULTY
5/10
OVERALL
-/10
VISUALS
-/10
GAMEPLAY

Levels that try purely to emulate super complex and realistic styles without adapting to Geometry Dash as a medium in some way limit what you can truly achieve with a level, and it's pretty apparent here. Despite not looking terrible the icon does NOT feel in place at all in this landscape and I don't think there's any possibility of that not being the case

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sorry about this gang