Average Ratings

Difficulty-/100
Overall-/10
Gameplay-/10
Visuals-/10

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Created Date
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7 months ago
6/100
DIFFICULTY
6/10
OVERALL
5/10
VISUALS
7/10
GAMEPLAY

corrupto has quite a few things going its way, the most obvious facet being the namesake theme. The level slowly breaks apart and becomes more corrupted as it progresses, shown through broken bits of code and heavy glitching effects towards the end, as well as the long section with the cracked, inverted parts of the background. I like this approach visually, it's executed fairly well and becomes more prominent throughout the level at a pretty consistent rate (namely the repeat of the first section in the second last part, but with the aforementioned effects layered overtop). However, the song doesn't tie into this very well, and the effects used are fairly barebones and don't mesh well with the gameplay, as it remains pretty basic and the structuring hardly changes throughout the level. I wish more effort was put in to go all the way with the corruption and have it leech into every facet of the level, as this would provide a far more complete and immersive experience.

Aside from this, the actual designs and backgrounds present are pretty good. I really like the ship part at about 35% with the shifting rows of squares and the little rainbow tendrils in the background, it feels very alien and broken but every element works nicely together and there's no wasted space. The structuring is a major issue, and prevents most of the parts' designs from standing out and being memorable due to them being limited to mostly just boxes, but it's not a total deal breaker. The colours are generally rainbow-on-black, which I don't mind since it works with the corruption theme, but I wish there was some semblance of a proper, consistent colour scheme as it would help each individual part stand out massively. All things considered, though, this is a solid level and I'd personally give it a Feature rating.

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sorry about this gang