Average Ratings

Difficulty20.81/100
Overall8.87/10
Gameplay9.12/10
Visuals8.39/10

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Reviews

Created Date
descending
avatar
6 months ago
-/100
DIFFICULTY
10/10
OVERALL
9/10
VISUALS
10/10
GAMEPLAY
avatar
6 months ago
-/100
DIFFICULTY
8/10
OVERALL
-/10
VISUALS
-/10
GAMEPLAY
avatar
6 months ago
-/100
DIFFICULTY
8/10
OVERALL
-/10
VISUALS
-/10
GAMEPLAY

a level in which you navigate a series of puzzles, each puzzle consistently looping until you solve it and break into the next one. an obviously very interesting idea when it comes to being integrated into classic gd, and i think the creators of this level executed it really well, considering the fact that nobody has really attempted anything like this. i love how the beginning of the level hooks the player right in, and i love the ending where you have to restart. unfortunately, i'm just not a fan of puzzle levels or games in general, so this isn't really my cup of tea, but if it is PLEASE play this. it's brilliant. also the deco is really cool too its a nice take on a factory theme that fits the level vry well

avatar
6 months ago
-/100
DIFFICULTY
7/10
OVERALL
6/10
VISUALS
7/10
GAMEPLAY

"experiment" is a level hosted by experimental (pun intended) creator mbed and created by other pretty unconventional creators such as pocke, serponge and lumpy. This level was a massive hit when it came out, being uploaded by viprin in an event level-style upload, right after its release if you know what I mean. It even got into the 2024 gd awards nomination as best classic easy-medium demon, which i dont remember the exact name of the nomination or which place it got but you get how huge of an achievement it is nonetheless.

This level presents a really interesting concept in the table, which is acting like an infinite puzzle with different stages that you need to get in order to pass to the next stage. Although this level gets the idea and does it in an original way, i dont think its executed the best. There is a lot of inconsistency with the puzzles, with some of them being way too forgiving with its task and others being stupidly difficult. Visuals might not be the best, but its not really an issue when the levels main point is the gameplay. Still wish it didnt feel a bit unpolished most of the time though.

avatar
6 months ago
-/100
DIFFICULTY
10/10
OVERALL
8/10
VISUALS
10/10
GAMEPLAY

Incredible level. One of the demons I've replayed the most

avatar
6 months ago
-/100
DIFFICULTY
9/10
OVERALL
8/10
VISUALS
9/10
GAMEPLAY
avatar
6 months ago
-/100
DIFFICULTY
9/10
OVERALL
-/10
VISUALS
-/10
GAMEPLAY
avatar
7 months ago
-/100
DIFFICULTY
10/10
OVERALL
-/10
VISUALS
-/10
GAMEPLAY

maybe it's due to my game design background but i absolutely adore how cleverly designed this thing is. sure, i can admit it's awkward at times, but can you really blame it when its the first level to ever attempt something like this

avatar
7 months ago
-/100
DIFFICULTY
6/10
OVERALL
-/10
VISUALS
-/10
GAMEPLAY
avatar
7 months ago
-/100
DIFFICULTY
8/10
OVERALL
-/10
VISUALS
-/10
GAMEPLAY

wish it had a bit more meat on its bones. there's only one really challenging puzzle

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sorry about this gang