Especially impressive given just how fast it was made. I love the juxtaposition between machine and spacey dreamlike stuff.
This was FunnyGame's first 2.0 level, and it's definitely a step up from his 1.9 levels. And by that, I mean that the only thing that changed is where exactly the limits were. This level uses all the cool new features added in 2.0 to create all sorts of new effects, like custom backgrounds, platforms that move in sync with the music, and even some cool art. And it doesn't feel nearly as unfair as some of the other levels people were making at the time.
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sorry about this gang