Average Ratings

Difficulty-/100
Overall8.12/10
Gameplay8.89/10
Visuals8.75/10

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Reviews

Created Date
descending
avatar
6 months ago
-/100
DIFFICULTY
8/10
OVERALL
-/10
VISUALS
-/10
GAMEPLAY
avatar
7 months ago
22/100
DIFFICULTY
9/10
OVERALL
8/10
VISUALS
9/10
GAMEPLAY
avatar
7 months ago
-/100
DIFFICULTY
9/10
OVERALL
9/10
VISUALS
10/10
GAMEPLAY
avatar
7 months ago
0/100
DIFFICULTY
6/10
OVERALL
6/10
VISUALS
6/10
GAMEPLAY

Decently well made overall, but it feels like theres a decent bit of untapped gameplay potential with the gimmicks in this level.

avatar
7 months ago
-/100
DIFFICULTY
9/10
OVERALL
-/10
VISUALS
10/10
GAMEPLAY

Still has lots of potential to be fleshed out more, but what's there is already fantastic. Had an absolute blast playing through this as well

avatar
7 months ago
-/100
DIFFICULTY
9/10
OVERALL
9/10
VISUALS
7/10
GAMEPLAY
avatar
7 months ago
-/100
DIFFICULTY
8/10
OVERALL
-/10
VISUALS
-/10
GAMEPLAY
avatar
7 months ago
-/100
DIFFICULTY
10/10
OVERALL
9/10
VISUALS
10/10
GAMEPLAY

This is a level that executes the feeling of trying to be it's own game the best - and I do hope a game based on this will come out, the idea is peak.

So your mission as a color-switching cube is to kill the CEO of your terrible job. Each color influnces the level in some way - at first it's only for standing/passing platforms, but later on each color gains a unique ability which I think makes this level million times more interesting than the usual color switching levels there are out there. Using different combinations of these is super cool and gives the opportunity to create some interesting puzzles. I do think these could be elaborated even more but I'm glad these got used in such way already anyway. Coming to the part of ascending the tower, I love how each color gets restricted, but I feel like that mechanic should have been at the start of the level, as a sort of introduction to these, instead of being at the end where you are already over all the puzzles. Then, the boss itself is a good concept and visually-wise is executed well. I do feel like it is too easy personally, but I think it's better that way, when it takes some time to get to it in the first place - I assume people would complain a lot about that. The descending part is the highlight of the level imo, amazing execution of autoscrolling, it feels very intense, even though the gameplay is mostly laid back - perfect way to do it in such situation! The ending when the boss crashes down is also a nice touch.

Overall this is an amazing level and definitely a good introduction into the platformer world for those who are still unfamiliar with it. There's clearly loads of effort put into it and it's a fair easy pemon. Definitely up there for some of the best platformers that we have right now.

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sorry about this gang