Average Ratings

Difficulty16.50/100
Overall6.79/10
Gameplay8.09/10
Visuals7.78/10

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Reviews

Created Date
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avatar
6 months ago
-/100
DIFFICULTY
1/10
OVERALL
-/10
VISUALS
-/10
GAMEPLAY
avatar
6 months ago
-/100
DIFFICULTY
8/10
OVERALL
8/10
VISUALS
7/10
GAMEPLAY
avatar
6 months ago
-/100
DIFFICULTY
6/10
OVERALL
-/10
VISUALS
-/10
GAMEPLAY
avatar
6 months ago
14/100
DIFFICULTY
9/10
OVERALL
9/10
VISUALS
9/10
GAMEPLAY

NCS, the level.

This level encapsulates all the vibes and the nostalgia that goes with NCS. It is fun in every way, from the deco to the gp to literally everything.

I love having fun with smth and this was definitely a fun experience !

avatar
7 months ago
10/100
DIFFICULTY
8/10
OVERALL
8/10
VISUALS
9/10
GAMEPLAY
avatar
7 months ago
-/100
DIFFICULTY
8/10
OVERALL
8/10
VISUALS
9/10
GAMEPLAY

Really fun and amazing deco as always from pocke. Even when doing a style that leans towards wider appeal pocke is still amazing

avatar
7 months ago
21/100
DIFFICULTY
8/10
OVERALL
-/10
VISUALS
-/10
GAMEPLAY
avatar
7 months ago
-/100
DIFFICULTY
8/10
OVERALL
-/10
VISUALS
8/10
GAMEPLAY
avatar
7 months ago
-/100
DIFFICULTY
8/10
OVERALL
-/10
VISUALS
-/10
GAMEPLAY

I find Skyline Pt II to be one of the funniest levels from the NCS Event, not based on pure comedic value, but because of the circumstances behind the level. pocke has been a creator I’ve closely followed for a very long time, and one that’s grown on me and started to influence me a ton over the years. He’s always pushed the boundaries of what a Geometry Dash level can be, showing that making purposely “messy” and “unpolished” levels can lead to great success, even if it goes against what’s typically expected from “good” levels. pocke’s song choices are always so closely tied to the levels at hand as well, working super well with the decoration to make his levels extremely cohesive.

All these reasons I listed are what make Skyline Pt II so funny to me. Skyline Pt II uses a new NCS song, and one that’s “NCS” sounding to a tee. It’s not at all what you’d typically expect from a pocke level, which leads to the decoration standing out for pocke as well. Skyline Pt II is extremely clean, with decoration that feels much more grounded and less experimental than what pocke would normally make. Despite that, pocke did an amazing job with the level, and still managed to capture the energy of the song extremely well. The visuals are all great, and the drop is exciting and energetic. I do think it’s a bit too over the top with the intense camera zooms to the beat, but it works. The art of all the different city locations, from the backgrounds to the block designs, work together perfectly to make a super cohesive end project. Even if it isn’t as experimental as other pocke levels, Skyline Pt II does a great job at showing pocke’s raw talent as a creator, and there’s still so many fun details to notice as you watch the level multiple times. pocke did an incredible job with this level, and I think it’s nice to see him make overly joyful stuff like this alongside his more serious projects.

avatar
8 months ago
39/100
DIFFICULTY
10/10
OVERALL
9/10
VISUALS
10/10
GAMEPLAY

This was such a fun level to rebeat. Balancing isn't perfect, but I don't actually think that really matters. What does matter is that the gameplay itself feels like a perfect match for the song. The floaty air-based gameplay during the second part before the beat comes in, the switch to more grounded gameplay after the beat comes in, the ascension during the buildup towards actually bouncing across the skyline during the drop, it all just feels like perfect song representation. Even the camera pulses during the drop feel completely natural. Just a really great experience all around. So what if some parts feel like they could belong in a 6-star?

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sorry about this gang