this is why every undergrad degree makes you take gen eds
don't really have much to say besides "that was neat". the gameplay is weird in a way that i like, the song has a boards of canada or confield by autechre feel to it which i dig. the deco is just fine, there maybe should be a bit more air deco but its fine.
Not sure how to put this into words but playing this level makes me feel like I'm 7 years old again. It reminds me of a time where I was more outgoing and willing to learn about the unknown, from anything I could get my hands on. The cartographical aspect of space is something I vividly remember being really excited by, rekindled somewhat recently with the incredible data we've been getting from the JWST. Planispheres dared to be nerdier and (ironically) more grounded than most levels from the past year, much less for a gauntlet contest about literal outer space. The gauntlet just kind of felt like a Who Can Make The Best Black Hole Contest when levels started coming out for it but Planispheres has remained really close to me.
Horrible experience playing. The art style is fine, but the gameplay is annoying, and the song is just sooo bad it pains me to play any gameplay to it.
Planispheres by Flash is an entry level for the Space Gauntlet Contest, a kind of level i would love to see more in Geometry Dash talking about some aspects like arts and designs.
Which tho it's kind of simple compared to other entries, i perfectly see this one as a solid and interesting space themed level that's not about black holes, planets or simple space arts like most entries were, this contains these things in a very unique way. Has also some astronomy references/details i loved to see in that i haven't seen in other levels and makes this one stand out a lot.
Although all of this and besides how interesting visually and clean this level is, i feel it lacks of something about gameplay terms through it. Like a gimmick or minigame for example would have fit really well with this theme because of how easy it is to understand the level. It has a good gameplay tho, decent but a bit boring.
Overall i see a level that focuses more on visual work than in gameplay, not meaning it's a bad gameplay tho. I see this kind of levels perfect for Gauntlets or even Daily levels, which i would love to see more as i said before. Flash has a pretty unique style and i stand out how this one despite being a "simple" level, has a lot of things better done than others inside the contest and generally. 💖
About the contest i would personally place this in the 7th spot. Fair enough for the quality of it!
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sorry about this gang