It's like going through a toybox
Sometimes fun, sometimes obnoxious
The last part with the low framerate movements is absolutely peam. Rest of the level is fine tho
edit: why did this take me 400 attempts to beat
all round solid design map i enjoy looking at a lot personally. Gusearth's style overall is quite a joy to me without requiring anything too special and the lively colors in this are incredibly worth pointing out. only the gameplay is quite too basic for me to like but ig its solid enough for a standard easy demon
A very neat level overall but I can't say it does anything interesting or novel to me. Traditional 2.2 gameplay and design are obviously the main focus and while it's good at those it just doesn't do anything remarkable that'll make it stick in my head. I do enjoy some of the layered assets and it was quite fun to beat.
On a more nitpicky note, I never liked how many levels with 3D designs stick the top spikes on that 3D layer instead of the actual blocks. Not only does it make the gameplay feel more closed, it just also looks really odd.
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sorry about this gang