Man, I really wanted to like this level, but it has too many problems for me to think of it positively overall. I think it's pirate theme is excellent and the environments look fantastic (when you're not being blasted with radial blur) but it's a really big shame that the way Heave Ho plays is straight up unfun and stressful. I do think the first two parts are excellent, they ease you into the level well, show you what you're about to get into, and use camera controls and shaders in a tasteful way. I think the swaying back on and forth on the ship, while pretty hard to get used to the first time around, is a neat idea that I'm glad was included. Sadly, these are the only parts I liked playing, as everything else ranges from okay, to pretty bad from a player's standpoint. The part directly after is okay, but after riding a boat to the next part, you're brought to a pretty bland section of gameplay with some frankly annoying handling of where the player is telegraphed to go. Indicators are actually something I generally don't mind, but if an indicator is the ONLY thing that tells you that a wall of spikes will land on you if you don't click, that's pretty poor design, and it would be better to just have a spike that shows why you should click. I think I especially drop off near the drop, with the constant shifting to the right of the camera and the excessive amount of motion blur. I even tested the level without any of the motion blur as an experiment and I genuinely this this level would be SO much more enjoyable if the motion blur was majorly toned down. Once you reach around 70% the playability gets a smidge better, but still not very good. The endscreen is at least really cool. I really feel sorry for not liking this level, because I can see a version of this level that's really great, but unfortunately, this wasn't my thing entirely.
Really like the intensity of this one. Gameplay is a bit learny.
spose to say im not the kind to really like these over realistic art levels, i cant really name much levels ive found appealing with this kind of style, its more of a personal preference but sometimes over cartoony/over realism gets to the point of no return for me, doesnt help that i found the gameplay kind of inconsistent especially showing at the drop with the ufo spam, enjoyed less than backbeat revenge, all im sayin, oh and the song not being to my tastes, especially hearin the pirate voice every attempt, id say id enjoy it if it was pure instrumental but i think that kind of tanked it for me, overall this review really just came to my own personal preference, take it as you will.
what is this somalian ahh level
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sorry about this gang