Average Ratings

Difficulty-/100
Overall-/10
Gameplay-/10
Visuals-/10

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Reviews

Created Date
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4 months ago
-/100
DIFFICULTY
7/10
OVERALL
7/10
VISUALS
6/10
GAMEPLAY

"28 weeks later" is a pretty charming post-apocalyptic sunset level from 2.0. The gameplay's admittedly a little lacking but I don't really mind considering the fact this is a level where the art is the primary focus (and it's a pretty easy level to beat anyways so I don't really have any qualms with it). It's a pretty cool depiction of a city being ravaged by zombies and I love all the little details and stories which are going on in the background between the stick figures. There's people committing suicide, zombies rising from graves, fallen trees, burning buildings, and an overwhelming sense of dread as society as we know it today has completely drawn to a standstill… I think "28 weeks later" (the level) is a pretty effective way to convey an apocalypse in 'Geometry Dash' fashion. I really wish this got rated because I think it still deserves a rate 9 years on (although perhaps the depictions of people hanging themselves might be too much for RobTop?). It's a nice art level and I like the fact that it uses a remix of 'In The House - In A Heartbeat' (it's nowhere close to the original song in terms of quality but it's nice to be reminded of one of the hardest songs in cinematic history).

Speaking of the movie 28 Weeks Later, it's one of the dumbest movies I've ever seen but I still really enjoy it for some reason (in spite of how obnoxiously stupid everyone is within it). It's definitely not on-par with 28 Days Later, but it's blockbuster fun with a few scenes that are good on their own (I'd give it a 3/5 :P).

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sorry about this gang