Average Ratings

Difficulty-/100
Overall7.63/10
Gameplay8.08/10
Visuals8.15/10

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Reviews

Created Date
descending
avatar
last month
-/100
DIFFICULTY
7/10
OVERALL
-/10
VISUALS
-/10
GAMEPLAY
avatar
2 months ago
-/100
DIFFICULTY
7/10
OVERALL
-/10
VISUALS
-/10
GAMEPLAY
avatar
2 months ago
-/100
DIFFICULTY
5/10
OVERALL
-/10
VISUALS
-/10
GAMEPLAY
avatar
3 months ago
-/100
DIFFICULTY
8/10
OVERALL
-/10
VISUALS
-/10
GAMEPLAY
avatar
3 months ago
-/100
DIFFICULTY
8/10
OVERALL
8/10
VISUALS
8/10
GAMEPLAY
avatar
3 months ago
-/100
DIFFICULTY
7/10
OVERALL
7/10
VISUALS
7/10
GAMEPLAY

I feel that the Deco sometimes varies too much and that one part is clearly inspired by a subwoofer, and that details could have been polished better, but I think it's great that my brother won a place in the contest and deservedly so. The GP is enjoyable and the Deco, although not hyper-realistic, shows that good ideas, well executed and more than enjoyable, make a level that is worthwhile.

avatar
4 months ago
-/100
DIFFICULTY
8/10
OVERALL
8/10
VISUALS
9/10
GAMEPLAY
avatar
4 months ago
-/100
DIFFICULTY
7/10
OVERALL
7/10
VISUALS
6/10
GAMEPLAY

It's pretty cool I guess. Design is uninteresting but is executed well.

avatar
5 months ago
-/100
DIFFICULTY
8/10
OVERALL
-/10
VISUALS
-/10
GAMEPLAY
avatar
5 months ago
-/100
DIFFICULTY
9/10
OVERALL
8/10
VISUALS
9/10
GAMEPLAY

As a standalone level this is fantastic. The simplistic block designs, deco-wise the focus of the level, are very clean without looking too dated or boring. The gameplay is very fun and readable. I love the backgrounds too. The ship part in the climax with the black hole is built up so well. I also like the text drops in this level. The atmosphere this level builds is also really cool. As a level, the only complaint I have is the swing section. Lyal, please learn how to make swing gp, it is painfully unfun.

However, as a Space Gauntlet entry this level irks me. You know how people complain about those epic rated entries that are just levels with realistic black hole/planet art? This level is the exact same but now the block design is simplistic. Removing those awesome space-themed backgrounds would remove nothing from the identity of the level. It feels like Lyal was making a level syncing to JNATHYN's Noir and then, seeing the Space Gauntlet announcement, quickly added some cool space art to his level and submitted it. Lyal's previous gauntlet contest entry, Towerinator, at least centered around ruins and towers. For The Beyond, however, the space theming is not important enough to this level.

Still, amazing level for what it does right. I want to see more from Lyal.

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sorry about this gang