Average Ratings

Difficulty8.24/100
Overall5.42/10
Gameplay4.62/10
Visuals8.35/10

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Reviews

Created Date
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avatar
6 months ago
3/100
DIFFICULTY
10/10
OVERALL
10/10
VISUALS
-/10
GAMEPLAY

Honestly, there’s no reason for me to rate the gameplay as it's basically the most free level even for a 3 star. I just find this to be my favorite entry and such an overcharming level for me to hate in any way. Happy to see it won 1st place.

avatar
6 months ago
-/100
DIFFICULTY
7/10
OVERALL
-/10
VISUALS
-/10
GAMEPLAY

really adorable albeit amateurish artstyle, this level is definitely among some of the most unique entries to the space gauntlet contest. the gameplay being half auto isn't really bothering me either, i'd say everything else makes up for it. nice!

avatar
6 months ago
1/100
DIFFICULTY
5/10
OVERALL
8/10
VISUALS
0/10
GAMEPLAY

The winner of the Space Gauntlet Contest, Abducted chooses to go in a completely different direction than most of the other entries, opting for a bright, fun artstyle and a comic book theme instead of the usual blurple realistic planet art that was omnipresent in this contest. Unfortunately, Abducted's reputation (especially on here and Twitter) is now inextricably shackled to the fact that it won the contest and its grand prize of $1K, doomed to forever be compared to the levels that didn't win. It's a little goofy, sure, and I understand why people mortally terrified of anything "cringe" may turn up their noses at a level that unashamedly has fun like this does. These were my thoughts as I saw this level for the first time on the results premiere.

Then, I played the level.

In Geometry Dash, the video game, not YouTube the video hosting platform.

Well, I don't know if "played" is the right word here. I guess I experienced this level. This level has basically no gameplay to speak of. Many of the parts are auto, or are so coddling in their design they may as well be. It seems antithetical to what Geometry Dash is as a game. Abducted doesn't have the balls to be a full-blown 1 star auto, or to have engaging gameplay where there are consequences for when you click and when you don't. It exists somewhere in the middle, where there are extended sections where you find out that you don't have to click at all, and like 3 random clicks that jump at you out of nowhere. There isn't much of an indication of when the auto starts and ends. Abducted is far from the only victim of this mind virus that seemingly affects anything easier than a 4-star, but it is a particularly nasty case.

avatar
6 months ago
-/100
DIFFICULTY
6/10
OVERALL
7/10
VISUALS
5/10
GAMEPLAY

Ok level. the song is fantastic. I didn't much like the tap to the beat section, that gameplay isn't fun and the sfx were jarring.

avatar
6 months ago
-/100
DIFFICULTY
1/10
OVERALL
-/10
VISUALS
-/10
GAMEPLAY

The worst level to ever place in an official contest, maybe even the worst (soon to be) rated level ever. It feels like it was made by Maddox is Bussin but without any self awareness.

avatar
6 months ago
5/100
DIFFICULTY
8/10
OVERALL
9/10
VISUALS
6/10
GAMEPLAY

i do highly agree with the issues people mention with the gameplay but i really don't think it's enough to justify a low rating in my opinion; personally it doesn't make the level particularly unfun, just a bit weird. that aside too i love the artstyle of the level and the premise of it being a story told through a comic is pretty cool. it's a very visually fun level that doesn't suck ass to play so i like !!!!

avatar
6 months ago
-/100
DIFFICULTY
8/10
OVERALL
8/10
VISUALS
4/10
GAMEPLAY

Some art of poor quality and weird gameplay but a banger, yeah the new song carries it

avatar
6 months ago
-/100
DIFFICULTY
7/10
OVERALL
-/10
VISUALS
-/10
GAMEPLAY
avatar
7 months ago
-/100
DIFFICULTY
4/10
OVERALL
-/10
VISUALS
-/10
GAMEPLAY
avatar
7 months ago
4/100
DIFFICULTY
7/10
OVERALL
-/10
VISUALS
-/10
GAMEPLAY
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sorry about this gang