Forgettable glow level with an okayish ending, it boggles my mind how little cohesion there is between parts for a theme this concrete however
Frankly I don't really have much feelings about this level
I like the theming and it's always nice to see a top 1 with a clear artistic direction that's not just "dark red scary satan blood demon" aurafarming. The cave/crystal theme is well-executed and is a scenario where tight, unforgiving gameplay makes sense. I can't speak on the quality of the gameplay at the moment since I'm nowhere near skilled enough to meaningfully play the level, but the level would clearly be a lot better if you could tell what was going to kill you. The hitboxes are an absolute mess. #MakeSpikesLookLikeSpikesAgain
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sorry about this gang