Average Ratings

Difficulty20.22/100
Overall8.74/10
Gameplay7.56/10
Visuals8.77/10

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Reviews

Created Date
descending
avatar
6 months ago
18/100
DIFFICULTY
8/10
OVERALL
9/10
VISUALS
7/10
GAMEPLAY
avatar
6 months ago
15/100
DIFFICULTY
10/10
OVERALL
10/10
VISUALS
8/10
GAMEPLAY
avatar
6 months ago
-/100
DIFFICULTY
9/10
OVERALL
10/10
VISUALS
8/10
GAMEPLAY
avatar
6 months ago
10/100
DIFFICULTY
8/10
OVERALL
9/10
VISUALS
7/10
GAMEPLAY
avatar
6 months ago
-/100
DIFFICULTY
9/10
OVERALL
-/10
VISUALS
-/10
GAMEPLAY
avatar
6 months ago
-/100
DIFFICULTY
8/10
OVERALL
-/10
VISUALS
-/10
GAMEPLAY
avatar
6 months ago
-/100
DIFFICULTY
10/10
OVERALL
10/10
VISUALS
-/10
GAMEPLAY
avatar
6 months ago
-/100
DIFFICULTY
10/10
OVERALL
10/10
VISUALS
9/10
GAMEPLAY

Lonely travel is very revolutionary for it's time, and will forever be cherished in my heart as one of my favorite 2.0 levels in the game. Starting off with the song choice: no song would have been a better pick than what was chosen. It perfectly encapsulates the feeling of a lonely voyage, a perfect fit for the title and theming of the level. Now this level really amazes me on how much this was ahead of its time. It incorporates many visually appealing effects throughout the level, despite it's stunning length of almost 6 minutes long. For example the effect at the start where everything is dark except for the cube is impressive because it encapsulates a dark and lonely vibe to the level. This same effect can be seen in a lot of the first half of the level as well, including a dark factory and lonely ruins. In addition, the film effect is really impressive and extremely well made and once again, creates a vibe seen in no other level at this time. The part with the spheres once again, is really impressive for its time as it creates the illusion of 3 dimensional objects. The blue sky part, around 4/5 minutes in, once again is extremely impressive, especially with how the lens flare was designed with the sun. The decoration is really fitting for the song. In much of the level, the decoration is quite simple, however I appreciate the fact how it the level is not trying to go through the roof with overstimulating ideas. The simplicity in itself is great enough to create a lonely vibe. I especially love the star part near the end, which creates a beautiful atmosphere. My favorite part though, belongs to the mountains and sky islands up in the clouds. The usage of layering and designs are just perfect for its time. Throughout most of the level, the primary colors are seen to follow along a grey color scheme. However in later parts of the level, we start to see more and more color become present. It shows an insane progression, and even though the level does not tell you anything, my interpretation is that the funnygame is trying to convey a story to his audience. One could argue this story is about a lonely voyage, but perhaps there is a deeper meaning to it...

avatar
6 months ago
-/100
DIFFICULTY
9/10
OVERALL
7/10
VISUALS
-/10
GAMEPLAY
avatar
6 months ago
-/100
DIFFICULTY
10/10
OVERALL
-/10
VISUALS
-/10
GAMEPLAY
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