Best official demon as of 2.2. I love how 2 of 2.0's core gameplay features were saved for this locked demon level, green orbs and teleportals.
Deadlocked has so much personality. It kinda feels like the "dark side" of 2.0. 2.0 was teased with pictures of pretty new blocks, but also an ominous line "Here Be Dragons" so it's like Geometrical Dominator was the good side frolic through the flowers, and Deadlocked is its dark counterpart. Symbolically I think this is best represented in Deadlock's memory ship section. Unlike GeoDom's dark section, this one is a real memory heavy section using moving objects, something many people today don't actually like but I think is very appropriate as an introduction official level to how moving objects can be used in gameplay. This section features rainbow blocks in each of the blocks, which seems to clash with the general hardcore vibe of the level but it kinda reminds you this is like a dark mirror to the cheerier colorful 2.0 entry Geometrical Dominator.
The style is very nice, a toxic water / lava dungeon, something that unfortunately has become Rob's new generic style. The gameplay is also solid all around, with some fresh gimmicks for its time like the blue/red ball section, monster bossfight, moving object memory ship, and teleportal shenanigans.
Aura-wise, Deadlocked excellently embodies the spirit of an official demon like Clubstep did.
Similar to Clubstep, this level is really unbalanced, placing most of the difficulty in the wave and ship parts, but unlike Clubstep, it's just much, much uglier. I think the earlier parts are decent for what they are but once we get to the interlude with the bricks it really just goes downhill. It's also the only official demon levels to have parts that are just absolute filler- absolutely nothing interesting going on and just padding for time.
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sorry about this gang