Not detracting points for gameplay because it actually adds to how fucked up this level is. Nothing adds up to anything (7.5)
you know what, I appreciate the amount of creativity of the gp and visuals here. It doesn't really play the best but somehow, playing it wasn't bad whatsoever, in fact it was pretty fun! The visuals aren't impressive again but for its time, it was super cool to see swords and other stuff being built in such an obsolete editor. not bad
Stereo Demoness has a special place in my heart for being one of the earliest examples of stylized decoration in the game. MaJackO created some genuinely interesting art of swords, hands and monsters throughout this level that were ahead of their time. Decoration is scored with the time of creation taken into account. The gameplay in the nerfed rated version is certainly an acquired taste, and I doubt most would enjoy it as much as I did. It's very rough around the edges with awkward timings, straight fly and spam. I'll be scoring the gameplay lower because of the fact most wouldn't like it. Stereo Demoness also helped push the game forward in the difficulty aspect. as it was one of the first truly hard levels to be created and gained infamy to the players of its time. It's overall a neat little piece of this games early history, even if it didn't hold up too well in some regards.
Hyperbolus uses cookies and local browser storage to enable basic functionality of the site. If we make any changes to these options we will ask for your consent again.
sorry about this gang