I'll keep this brief: Athanatos is generally a fun level worth playing if you're up to the challenge. Be warned of tricky chokepoints and nuanced click patterns. Overall, I have no qualms with this level.
God I hate this level. Even though the song is a certified Dimrain47 banger, the gameplay in this thing is horribly laid out, never bugfixed, terribly balanced and a complete torture to sit through. The decoration is also not good, being barely readable for most of the level and maintaining zero consistency for its runtime aside from the obvious red palette. Thank God we are past these days where shit like this would slide under our noses.
I really like the messier and more barren approach to the hell style that this level innovated as it makes it seem way less inviting and more hostile as a result. The gameplay is awful though as you can die to some bugs late in the level that seem completely out of your control. There's also a bad transition at 85 that can be problematic.
The way I feel about this level is like a toxic relationship filled with abuse and trauma, but I still love this level and its history. I started playing this around a year or two ago for fun and eventually have gotten 51% and 51-100 x3. I love this levels gameplay so much and I adore it, it is incredibly fun and visually outstanding for a hell level. Its song representation is so good, its execution of each and every part is made so well, and playing this truly feels like you are fighting to complete the final level in the game. I understand why many may not like this level, but my own reasons for loving it are incredibly personal and biased, and I hope one day I can beat this, but the issue is that it is a toxic relationship. This level would be a massive jump for me and every time I play it something terrible happens in my life, this level is a curse on my soul yet I crawl back to it every time I can. This level is addictive and it feels like it is mocking me and laughing at me for not being able to complete it and struggling with the circumstances this level throws at me, and I adore it for that. I love how this level is unapologetically evil and terrible, I love how it is unfair, and I love how at the final click of the level it is just a single buffer that lets you complete what many considered impossible back when it was released. This level is by far my favorite top 1 this game has ever seen and is one of my favorite extreme demons within GD.
Mixed feelings with this level. I'd recommend this level if you're looking for a level that can improve your ship and wave skill, and also nerves. Why? Even though it is only a little over 1 minute long, the hardest parts are in the second half of the level, which would need you to stay calm, as it doesn't only have difficult wave and ship gaps, but higher cps than the first half, which would be a pain if you were shaking.
As for the gameplay itself, it's underwhelming. It does feel fun when you do runs, but playing from 0% was quite boring and frustrating, as the predrop has abysmally slow and annoying gameplay, especially the 16% ship transition. Not to mention the horrible chokepoints that are 71%, 83%, and 62% with an annoying ship transition.
The decoration has almost the same case as the gameplay, as the predrop is quite boring. It only starts clicking together at 42% which is probably my favourite part of the level in terms of decoration. Overall 5/10
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sorry about this gang