Average Ratings

Difficulty32.99/100
Overall7.31/10
Gameplay6.77/10
Visuals6.93/10

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Reviews

Created Date
descending
avatar
7 months ago
20/100
DIFFICULTY
6/10
OVERALL
7/10
VISUALS
5/10
GAMEPLAY
avatar
7 months ago
26/100
DIFFICULTY
7/10
OVERALL
8/10
VISUALS
7/10
GAMEPLAY
avatar
7 months ago
-/100
DIFFICULTY
9/10
OVERALL
-/10
VISUALS
-/10
GAMEPLAY

Going back to this level made me appreciate the non wave parts a whole lot more. They are the sleeper stars of the show here, and really set the pacing and intensity right.

avatar
7 months ago
-/100
DIFFICULTY
7/10
OVERALL
-/10
VISUALS
-/10
GAMEPLAY
avatar
7 months ago
-/100
DIFFICULTY
6/10
OVERALL
-/10
VISUALS
-/10
GAMEPLAY

Not my favourite from Zobros, but still a very solid showing from him (6.5)

avatar
7 months ago
-/100
DIFFICULTY
8/10
OVERALL
8/10
VISUALS
8/10
GAMEPLAY
avatar
7 months ago
-/100
DIFFICULTY
5/10
OVERALL
-/10
VISUALS
-/10
GAMEPLAY
avatar
7 months ago
-/100
DIFFICULTY
5/10
OVERALL
5/10
VISUALS
6/10
GAMEPLAY
avatar
7 months ago
32/100
DIFFICULTY
7/10
OVERALL
8/10
VISUALS
6/10
GAMEPLAY

Unique level for its time. The classic Nine Circles effect is something I've always admired and even though it led to one of the most overdone trends in the game, the original stood out amongst other levels as something original and impressive for its time. The gameplay isn't anything noteworthy but still offers a nice challenge for those looking to improve their wave skills. I would still recommend Nine Circles for that as well as the fact that I think everyone should attempt to beat levels that have had such major impacts on the game such as this.

avatar
7 months ago
30/100
DIFFICULTY
7/10
OVERALL
7/10
VISUALS
7/10
GAMEPLAY
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