Average Ratings

Difficulty32.99/100
Overall7.31/10
Gameplay6.77/10
Visuals6.93/10

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Reviews

Created Date
descending
avatar
6 months ago
30/100
DIFFICULTY
9/10
OVERALL
8/10
VISUALS
9/10
GAMEPLAY
avatar
6 months ago
-/100
DIFFICULTY
8/10
OVERALL
7/10
VISUALS
8/10
GAMEPLAY
avatar
7 months ago
-/100
DIFFICULTY
7/10
OVERALL
5/10
VISUALS
7/10
GAMEPLAY
avatar
7 months ago
100/100
DIFFICULTY
10/10
OVERALL
10/10
VISUALS
10/10
GAMEPLAY

Despite the level name being complete clickbait, because there are not, in fact, nine circles in this level, it's still enjoyable. This level was clearly inspired by Sonic Wave or Jawbreaker, and it does hold up their legacy quite well.

Awesome level 10/10

avatar
7 months ago
-/100
DIFFICULTY
7/10
OVERALL
-/10
VISUALS
-/10
GAMEPLAY
avatar
7 months ago
-/100
DIFFICULTY
6/10
OVERALL
7/10
VISUALS
4/10
GAMEPLAY

One of the most, if not the most influential levels of all time, despite it being over 10 years since its release the style it started still lives on. That makes it quite difficult to judge in the current day. For the time, it is quite impressive, nothing incredible I would say, there are ways it could've been improved (and got improved in future NC levels), but for what it is, it is damn solid. I just can't help but wish it was never made due to the absurd number of copycats it got, it's tiring. In classic Zobros fashion it also doesn't exactly play great, though it is on the better side, compared to sth like Forsaken Neon for example. Overall, an interesting, pretty solid level that gets dragged down by being the origin of the most overdone style/trend in the game's history.

avatar
7 months ago
-/100
DIFFICULTY
8/10
OVERALL
-/10
VISUALS
-/10
GAMEPLAY
avatar
7 months ago
-/100
DIFFICULTY
7/10
OVERALL
-/10
VISUALS
-/10
GAMEPLAY
avatar
7 months ago
25/100
DIFFICULTY
6/10
OVERALL
7/10
VISUALS
4/10
GAMEPLAY
avatar
7 months ago
42/100
DIFFICULTY
6/10
OVERALL
7/10
VISUALS
4/10
GAMEPLAY

When I beat Nine Circles, it felt super hard, especially that ship part. Wave part was only really difficult in the first half, though. Overall, I think this level deserves to be Medium Demon (imo). Right alongside Jawbreaker and Fairydust, I played those levels to understand how to navigate semi-memory waves at high speed, and they really helped. From a gameplay perspective, it's not the best choice as your first hardest, but it's definitely not garbage either. For 1.9 level, decorations is really good, fresh, and interesting. This level created a whole new style of decoration that's still relevant today! Zobros definitely made an interesting effect-styled level.

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sorry about this gang