There are definitely some gameplay complaints to be made here, but luckily, I fluked this level from 6%, so I can't really say anything about that. It's a neat design level, and I like the subtle hits of glow. The ball part with the moving objects specifically is really well-executed.
This level was extremely frustrating at times due to the amount of bullshit chokepoints that plague this level, being the drop ship and some of the UFO sections.
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sorry about this gang