Average Ratings

Difficulty-/100
Overall7.45/10
Gameplay7.50/10
Visuals8.00/10

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Reviews

Created Date
descending
avatar
6 months ago
-/100
DIFFICULTY
6/10
OVERALL
-/10
VISUALS
-/10
GAMEPLAY
avatar
6 months ago
-/100
DIFFICULTY
9/10
OVERALL
8/10
VISUALS
9/10
GAMEPLAY
avatar
6 months ago
-/100
DIFFICULTY
8/10
OVERALL
7/10
VISUALS
-/10
GAMEPLAY
avatar
6 months ago
18/100
DIFFICULTY
6/10
OVERALL
7/10
VISUALS
6/10
GAMEPLAY
avatar
6 months ago
-/100
DIFFICULTY
9/10
OVERALL
-/10
VISUALS
-/10
GAMEPLAY
avatar
6 months ago
-/100
DIFFICULTY
9/10
OVERALL
10/10
VISUALS
8/10
GAMEPLAY

System Split is one of, if not the best 1.9 levels visually, full stop. Very few levels from the time have quite as sophisticated or as well-crafted of an atmosphere as it does. The song representation is immaculate, and its technological theming is innovative for the time. The only other level like this that I know of that predates it is another level by Picha, Rise of the Machines. The decoration overall is very well-made, with great object usage and a polished execution (for the most part). The only real issue I have with it is that the gameplay will occasionally drop off in quality, which made my experience a little more frustrating than I would have liked, but this is most likely just me. If you haven't yet beaten this level, I implore you to.

Enjoyment rating: 7/10 -- I got a little stuck at a few spots in the second half of the level, but otherwise smooth sailing

avatar
7 months ago
32/100
DIFFICULTY
10/10
OVERALL
-/10
VISUALS
-/10
GAMEPLAY

A less known classic featuring fresh and clean designs in a refined style from all the way back in 1.9. Enjoyed beating this as a hardest a lot

avatar
7 months ago
-/100
DIFFICULTY
8/10
OVERALL
-/10
VISUALS
-/10
GAMEPLAY
avatar
7 months ago
-/100
DIFFICULTY
8/10
OVERALL
-/10
VISUALS
-/10
GAMEPLAY
avatar
7 months ago
-/100
DIFFICULTY
10/10
OVERALL
-/10
VISUALS
-/10
GAMEPLAY

System Split is often regarded as Picha’s magnum opus, and I cannot agree more. Being their most popular level, it has some impressive decoration and gameplay.

To start with, the decoration is phenomenal for 1.9. This level takes on an interesting tech-themed style, which is very evident in the block designs and air decoration. Picha gets this style across by incorporating lots of metal blocks, as well as unique 3D block usage that resembles caution tape. Further expanding on the designs, they are masterfully made, consisting of various different blocks which are used in super neat ways. Namely the 3D usage again, as Picha thought outside the box and incorporated these blocks into the designs. The inclusion of these 3D blocks makes for some interesting designs that have never been seen before.

The only issue I have with System Split are the few parts which reuse decoration. Although Picha made slight changes, the dual at 28%, the cube at 62%, and the cube at 83% all reuse decoration from previous sections. Unfortunately, this makes the designs slightly less special, and I would have liked to see some new decoration made for these parts. However, this is not too big of an issue, as the designs reused are still extremely unique for the update.

Additionally, the gameplay is just as good as the decoration. System Split features a healthy mixture of every gamemode that existed in 1.9, which I always like to see in levels. The base gameplay is extremely fun to play, consisting of unique movements and curved gaps in the free-fly gamemodes, as well as a ton of fakes in the non-free-fly gamemodes. These features spice up the gameplay and add some extra difficulty to the level.

Because of the decoration and the gameplay, System Split is truly a fantastic level for 1.9. This level has been one of my favorite levels ever since I started playing the game, and I would highly recommend it to anyone who has not completed it.

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