This level traumatized me. I don't want to talk about this level much, so I will keep it VERY SHORT. A snoozefest with janky, non-functional gameplay, and bugs littered throughout the level. The decoration is cool, but in some parts the decoration makes the gameplay not visible, and NOT in a fun and cool way, like Goner. The gameplay simply does not work, and even when it does, I still don't want to play it, because of the HORRIBLE balancing and pacing of the level, (I mean come on, I did 30-100 on day 2 and didn't beat it for another FOUR DAYS????) I would never reccomend this level to anyone, unless they ask for the buggiest extreme demon. This is my least favorite extreme demon in the game, and most likely will be for the rest of the time I play GD.
Both this and Incipient aged really well for early 2.1 levels. with this level of quality still holding up, Jenkins must have had time travel at his disposal. maybe he hitched a ride with Knots.
Started playing this after taking a long break from extremes, and I've never been more excited to get back into the grind. The visuals are vibrant and detailed, and every part still holds up to this day. I couldn't ask for more.
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sorry about this gang