(Completed in 9/18/25)
You know I don't normally use the term playtesting all that much, but not only does this level felt like it was never playtested once, it also just felt like it was unfinished. It's clearly trying to go for a similar approach to Danzmen and DHaner, but the end result was like this poor imitation of both that weirdly kept the weakest parts of them. It felt really jank at a lot of parts, so many of the structuring just kills you for no reason, and the shake trigger usage was really obnoxious. I guess I could've hated it more like what I feared from this level's low enjoyment rating on the GDDL, but the experience did went pretty quickly in the end. I still think this level really needed some work. It would've been pretty fun, but it just felt like a mess.
Total Attempts: 142
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sorry about this gang