Average Ratings

Difficulty-/100
Overall6.35/10
Gameplay6.40/10
Visuals8.33/10

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Reviews

Created Date
descending
avatar
5 months ago
-/100
DIFFICULTY
7/10
OVERALL
-/10
VISUALS
-/10
GAMEPLAY
avatar
5 months ago
-/100
DIFFICULTY
8/10
OVERALL
-/10
VISUALS
-/10
GAMEPLAY
avatar
5 months ago
-/100
DIFFICULTY
9/10
OVERALL
-/10
VISUALS
-/10
GAMEPLAY
avatar
5 months ago
-/100
DIFFICULTY
5/10
OVERALL
-/10
VISUALS
-/10
GAMEPLAY
avatar
5 months ago
-/100
DIFFICULTY
1/10
OVERALL
-/10
VISUALS
-/10
GAMEPLAY
avatar
5 months ago
7/100
DIFFICULTY
4/10
OVERALL
-/10
VISUALS
4/10
GAMEPLAY
avatar
5 months ago
-/100
DIFFICULTY
8/10
OVERALL
-/10
VISUALS
-/10
GAMEPLAY
avatar
6 months ago
-/100
DIFFICULTY
5/10
OVERALL
-/10
VISUALS
-/10
GAMEPLAY
avatar
6 months ago
-/100
DIFFICULTY
0/10
OVERALL
-/10
VISUALS
-/10
GAMEPLAY

Samifying appears to have been concerned that, despite his best efforts to have all of this level's designs blur together in 3x speed, some players with exceptional eyesight could still see them. To remedy this, he had every line flash white twice a second and slathered everything with a comically obnoxious amount of glow. Throw this on top of a layout that isn't particularly interesting or fun and the result is a solo level that resembles a megacollab with its massive budget and general lack of coherence. It really doesn't feel like Sami had anything resembling a vision for Sedulous beyond "make it really good", which just didn't pan out. And the ending ship, really?

avatar
6 months ago
-/100
DIFFICULTY
6/10
OVERALL
-/10
VISUALS
-/10
GAMEPLAY
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sorry about this gang