A level like this relies entirely on atmosphere and song representation, and I really can't say either are that good.
This level triggered a community-wide breakdown and I never understood it even at the time. Weird kid
submarinnnnnneededeeeeeee
la nave representa muy bien la cancion aunque el control de la camara sea horrible aun cuando en la 2.1 habia opciones para moverla un poco mas a tu gusto sin quitar los portales de nave esparcidos por toda la parte, el otro problema es que esto es todo lo que ofrece el nivel
a very meditative level.
wless has always been a very interesting creator to me in what he brings to the table; his stance on levels as an art form has plagued the twitter discourse for years. with im god, he created something here that went against the grain of what people expect out of a level, almost comparable to a layout. even with such a bare-bones aesthetic, it's fleshed out with minor flourishes like a light haze and reflected structures, making it come off as having been genuinely thought out. it's not really like other levels that quite literally are just overdecorated layouts (though aleph 0 is a very notable exception).
the light decoration lends itself into an almost dreamlike level that is such a smooth watch. really the only nitpick i have is the ship camera controls which are obviously very janky thanks to it being made in 2.1. this level says all that it really needs to, and nothing else. and i think that’s kind of special.
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sorry about this gang