For a level whose second half consists entirely of wave spam, I had a lot of fun with this one. The clicksync-based first half of course feels good to play, and I thought it was fun finding a cool way to do the second half. (If anyone wants to try my idea, I clicked in eighth note patterns for the normal wave parts and either quintuplets (roughly) or fast triplets for the mini wave parts.) The deco is pretty cool as well; it uses the limitations of 1.9 to their fullest extent, making every part feel entirely different while still keeping the same rainbow motif.
Hyperbolus uses cookies and local browser storage to enable basic functionality of the site. If we make any changes to these options we will ask for your consent again.
sorry about this gang