Average Ratings

Difficulty-/100
Overall7.17/10
Gameplay-/10
Visuals8.38/10

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Reviews

Created Date
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avatar
2 weeks ago
-/100
DIFFICULTY
9/10
OVERALL
8/10
VISUALS
-/10
GAMEPLAY

Hey, remember that people we're disappointed in this level because it didn't follow the Technology theme compared to the other two levels? That was funny. Anyways.

I feel as if this level does not get enough credit than what it initially gets. I can understand the disappointment towards the level not really following the themes, or that the song choice is odd, but put those two asides. It is a solid enough level. I especially like how the parts transition from one part to another, Idk if this was Floppy's doing, but dude did a fine enough job making the distinctly different parts transition well for the level.

avatar
2 weeks ago
-/100
DIFFICULTY
7/10
OVERALL
-/10
VISUALS
-/10
GAMEPLAY

very underrated !!

avatar
last month
-/100
DIFFICULTY
7/10
OVERALL
-/10
VISUALS
-/10
GAMEPLAY
avatar
2 months ago
-/100
DIFFICULTY
6/10
OVERALL
-/10
VISUALS
-/10
GAMEPLAY
avatar
3 months ago
-/100
DIFFICULTY
0/10
OVERALL
-/10
VISUALS
-/10
GAMEPLAY
avatar
3 months ago
-/100
DIFFICULTY
8/10
OVERALL
-/10
VISUALS
-/10
GAMEPLAY
avatar
4 months ago
-/100
DIFFICULTY
9/10
OVERALL
-/10
VISUALS
-/10
GAMEPLAY

9.5 .

avatar
5 months ago
-/100
DIFFICULTY
9/10
OVERALL
-/10
VISUALS
9/10
GAMEPLAY
avatar
5 months ago
-/100
DIFFICULTY
5/10
OVERALL
5/10
VISUALS
-/10
GAMEPLAY

Disappointing for a few reasons, not bad but obviously below standards. Id like to focus on the past that i think is most responsible for this, the song, especially in relation to AA and DD, both 10/10s and some of the best extreme demons ever made. Both of those two levels have a better sounding song, but I must admid this is highly objective so there will have to be some other approach to this. Both songs are used to make a short and exciting predrop, compared to cybernetics that feels excessively drawn out. To be fair, I would say that if you started Cybernetic at the "buildup" for the song (nasgubbs ship part), it would feel too short as well. In this case, I just wouldnt pick Never Make It as the song. As a result, the drop feels a bit short and underwhelming, but the biggest thing is the lack of a "buildup" at the end. Both AA and DD do this incredibly iconic thing where the song and level slows down. The song has a dramatic buildup towards a climax that takes up roughly the final third of the level, and makes it a masterpiece. Its so fun to watch, so fun to play, so fun to feel that final push at the end that is found in both levels. Cybernetic just ends, and very abruptly for that matter, because of the song. Bad song choice ultimately screwed over the last installment in what wouldve been the greatest trilogy the game has seen, and might just still be because the first two levels are so good.

avatar
5 months ago
-/100
DIFFICULTY
8/10
OVERALL
-/10
VISUALS
-/10
GAMEPLAY
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sorry about this gang