Average Ratings

Difficulty67.64/100
Overall8.09/10
Gameplay7.15/10
Visuals8.45/10

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Reviews

Created Date
descending
avatar
7 months ago
-/100
DIFFICULTY
10/10
OVERALL
10/10
VISUALS
-/10
GAMEPLAY
avatar
7 months ago
-/100
DIFFICULTY
2/10
OVERALL
6/10
VISUALS
0/10
GAMEPLAY
avatar
7 months ago
-/100
DIFFICULTY
9/10
OVERALL
9/10
VISUALS
9/10
GAMEPLAY
avatar
7 months ago
82/100
DIFFICULTY
7/10
OVERALL
9/10
VISUALS
6/10
GAMEPLAY
avatar
7 months ago
-/100
DIFFICULTY
7/10
OVERALL
-/10
VISUALS
-/10
GAMEPLAY
avatar
7 months ago
70/100
DIFFICULTY
8/10
OVERALL
8/10
VISUALS
7/10
GAMEPLAY
avatar
7 months ago
-/100
DIFFICULTY
9/10
OVERALL
8/10
VISUALS
10/10
GAMEPLAY
avatar
7 months ago
74/100
DIFFICULTY
6/10
OVERALL
5/10
VISUALS
5/10
GAMEPLAY
avatar
7 months ago
-/100
DIFFICULTY
9/10
OVERALL
10/10
VISUALS
9/10
GAMEPLAY
avatar
7 months ago
61/100
DIFFICULTY
7/10
OVERALL
7/10
VISUALS
8/10
GAMEPLAY

Yeah this level is super cool. I really like the progression here where the 1st half takes time to set itself up and then that iconic falling cube is easily my favorite part in the level. After that, you get the drop which is pretty solid overall. The ending is also great, it is a callback of the beginning part and is a fitting ending to this level. My only issue is I think this level would be better if it was more intense. The optimization of this level is awesome, but at the cost of cool things that could’ve happened and break the repetitiveness of this level.

Pretty solid.

81-90 of 100
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sorry about this gang