Average Ratings

Difficulty-/100
Overall8.08/10
Gameplay9.29/10
Visuals8.89/10

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Reviews

Created Date
descending
avatar
4 months ago
15/100
DIFFICULTY
10/10
OVERALL
10/10
VISUALS
10/10
GAMEPLAY
avatar
5 months ago
-/100
DIFFICULTY
8/10
OVERALL
9/10
VISUALS
9/10
GAMEPLAY
avatar
5 months ago
-/100
DIFFICULTY
10/10
OVERALL
9/10
VISUALS
10/10
GAMEPLAY

One of the most emotional levels you can experience in this game. This level is nothing short of perfection in its representation of the song, with gameplay and visuals that are completely intertwined and complement each other perfectly. Every part's setting matches the section of the song, with highs and lows perfectly portrayed by the overwhelmingly bright skies or dark, cloudy storms. The only complaint I would have is that some of the orbs feel a bit uncomfortable to click, but even that is so insignificant because of the level's length and very accessible difficulty. Also, I must admit it kinda ruins the immersion in the last cube part when the cube icon bugs out and completely stops rotating when holding on dash orbs, which just comes off as funny during one of the most emotional parts of the level (surprised that wasn't fixed in 2.2)

avatar
5 months ago
-/100
DIFFICULTY
6/10
OVERALL
-/10
VISUALS
-/10
GAMEPLAY
avatar
5 months ago
-/100
DIFFICULTY
6/10
OVERALL
-/10
VISUALS
-/10
GAMEPLAY
avatar
6 months ago
-/100
DIFFICULTY
6/10
OVERALL
-/10
VISUALS
-/10
GAMEPLAY
avatar
6 months ago
-/100
DIFFICULTY
6/10
OVERALL
-/10
VISUALS
-/10
GAMEPLAY
avatar
6 months ago
-/100
DIFFICULTY
10/10
OVERALL
10/10
VISUALS
10/10
GAMEPLAY

My favorite thing Subwoofer has made. Represents the building intensity of the song perfectly, in both the gameplay and the design. Fun the whole way through, and never gets boring, an absolute achievement for a level of it's length. Makes you feel connected with the world, something Subwoofer has been able to achieve quite a bit, but in my opinion, this is his best example of it. (Maybe Espionage exceeds it.)

The gameplay is very fun for an XXL easy demon, a feat that can be rather hard to replicate. The gameplay only adds to the emotion, especially during the climax of the song. The ship gameplay during the parts in the atmosphere and space work perfectly as well. The design commits to the song even further, with the section in the clouds looking stunning. The level acquires emotion from you, and I love everything it does.

avatar
6 months ago
-/100
DIFFICULTY
8/10
OVERALL
-/10
VISUALS
-/10
GAMEPLAY
avatar
6 months ago
-/100
DIFFICULTY
8/10
OVERALL
9/10
VISUALS
-/10
GAMEPLAY
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