to rephrase an older post of mine, Woodkid was too ambitious and because of its ambition, it crashed and burned
This level is almost desperately original in design (besides the stolen art) and reminds me a lot of Tidal Wave, though I think this level got a LOT more attention in the editor. I feel like Tsunami will be the modern version of this.
The gameplay is absolute cheeks to play and is probably the reason this never got verified. Every click feels like the worst 2 frame timing in Bpata Mpaka but for the entire level. It's very awkward and the timings feel unfair, and it's not really that fixable due to the nature of how the gameplay is designed. This is where other solo top 1 attempts like Tidal Wave succeeded, with gameplay players generally found to be pretty enjoyable. This is the version GD Alex had for verification and given to me by him, the same one I showcased 4 years ago now.
The design of this level is timeless and incredibly detailed, at nearly 550K objects, though, some parts still feel emptier than others and some backgrounds do not extend far enough down into the level so the point where they are just pure blocks of white at some point (this could be a 2.2 bug). The level is still incredibly beautiful and is one of my favorite decoration projects of all time.
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sorry about this gang