Average Ratings

Difficulty22.50/100
Overall7.96/10
Gameplay7.79/10
Visuals8.72/10

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Reviews

Created Date
descending
avatar
8 hours ago
-/100
DIFFICULTY
7/10
OVERALL
-/10
VISUALS
-/10
GAMEPLAY
avatar
last week
-/100
DIFFICULTY
10/10
OVERALL
-/10
VISUALS
-/10
GAMEPLAY
avatar
last month
-/100
DIFFICULTY
8/10
OVERALL
-/10
VISUALS
-/10
GAMEPLAY
avatar
2 months ago
-/100
DIFFICULTY
10/10
OVERALL
-/10
VISUALS
-/10
GAMEPLAY
avatar
2 months ago
-/100
DIFFICULTY
8/10
OVERALL
-/10
VISUALS
-/10
GAMEPLAY
avatar
2 months ago
16/100
DIFFICULTY
6/10
OVERALL
8/10
VISUALS
6/10
GAMEPLAY

(Completed in 8/7/25)

Now this is a level I wanted for quite a while. A therapeutic level that contains a calming atmosphere and does its progression justice by starting off slow and later picks up speed as it continues. Cometface seems to be a master of pulling stuff like that in their levels, and while this one works well for that, I did get a slightly mixed feel on the overall experience.

It is very reliant on its progression and it's thankfully not too slow with it to get very boring, and for a good majority the gameplay is still quite fun. What does ruin it for me was that there were a few too many chokeable moments for a long level to remain fun for so long, especially around the ending. I got super unlucky with it right after getting 77%, only to die to the ending quite a lot. Three deaths of which I swear didn't feel like my fault at all; it was just the ending was very chokeable. It went from a necessarily calming experience to a rather frustrating one for how bad the luck went down.

I really did not want to not like this level, and yes I still think it's really good and well designed for its approach on building up progression. But if the level didn't feel as chokeable as it was and if I was given a far better experience with it, it would've been so much better than it did in the end.

Total Attempts: 81

avatar
2 months ago
-/100
DIFFICULTY
5/10
OVERALL
-/10
VISUALS
-/10
GAMEPLAY
avatar
3 months ago
-/100
DIFFICULTY
5/10
OVERALL
9/10
VISUALS
4/10
GAMEPLAY

i really wish i couldve enjoyed this level more tbh

apart from the boring and sometimes unfair gameplay that the level has i honestly appreciate a lot the direction cometface went with the levels ambientation and its progression as well (except for some maybe rushed parts at the end of the level)

avatar
3 months ago
-/100
DIFFICULTY
6/10
OVERALL
-/10
VISUALS
-/10
GAMEPLAY
avatar
3 months ago
-/100
DIFFICULTY
10/10
OVERALL
-/10
VISUALS
-/10
GAMEPLAY

Helluva boss art at the end = instant 10/10

helluva boss is a goated show

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sorry about this gang