nahh, ts peam right there
Watching this when it first premiered was an unforgettable experience, I already had been a fan of queso's work by that point but this is where I truly came to respect him as an artist. The color palette was what particularly caught my eye, the blend of deeply saturated red and blue was something that I frequently saw back in my imagination at the time and seeing another creator establishing on that vision so well was something that took me away. I love how at the start of the level these colors slowly bleed out onto canvas more and more as you get further into the part until it fully breaks open, it feels as if a bunch of the compressed energy slowly creeps in on you until you're consumed by it. The level empathizes the intensity of this energy even further by letting it destroy the level over time, only to try and grab itself together once the noise seems to exhaust itself, and returns with the burning blue and reds one final time before it puts the level to an incomprehensible state. The ending is a very nice touch to the level as well, regaining all of its structure back, free of all its vibrant colors, before going into a solid nothing. Despite the level lacking any sort of real narrative it still feels like youre going on a journey, it's such a good display of colors playing their own role in the creating of a scenario and I love the level for it despite being an unplayable mess.
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sorry about this gang