Average Ratings

Difficulty17.40/100
Overall1.80/10
Gameplay3.43/10
Visuals2.58/10

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Reviews

Created Date
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avatar
6 months ago
-/100
DIFFICULTY
2/10
OVERALL
-/10
VISUALS
-/10
GAMEPLAY
avatar
6 months ago
-/100
DIFFICULTY
0/10
OVERALL
-/10
VISUALS
-/10
GAMEPLAY

I believe this is the worst level to ever exist. The edginess and poor quality jokes don't come off as remotely funny to anyone over the mental age of 12, and I am honestly disappointed that this level is as popular as it is.

avatar
6 months ago
-/100
DIFFICULTY
2/10
OVERALL
-/10
VISUALS
-/10
GAMEPLAY
avatar
6 months ago
-/100
DIFFICULTY
3/10
OVERALL
2/10
VISUALS
3/10
GAMEPLAY

I dont want to be harsh on this because there's nothing inherintly wrong about the level, it is just not good.

"too kiD frIEndly" is a level created by ExtoPlasm, a creator known for having made some horror levels such as this and "Mr CrazyHands", a better level in my opinion, that was made BEFORE this.

This level is just funny. The name showing the word "DIE" with CAPS is pretty original actually, although maybe it could be executed better. Same can be applied to the whole level in general.

Gameplay is alright. It is unfairly sacrificed for visual purposes in some parts hence the low rating in that aspect aswell, but it is not that bad in general regardless. Visuals....... oh boy. This level is, as I said, another attempt from the creator at shock-value horror and it is, SO BAD. Generic story, happy creatures turn out to be evil. Its just as painfully predictable as it sounds. Theres some moments where it can be genuinely gorey and gruesome to look at (in the good way), which I respect, but again, its just showing all this for cheap shock value.

There's nothing more I can say about this level. Bit overhated? Kind off.... I mean the creator tried to be scary, which didnt succeed but at least it did not turn out THAT horrible as some may say. I just wish that ExtoPlasm took a bit more time for everything about this level to be..... executed better. Yeah, a 3 is a pretty valid score for this level.

avatar
6 months ago
-/100
DIFFICULTY
1/10
OVERALL
1/10
VISUALS
-/10
GAMEPLAY

i cant explain why i hate this it just pisses me off

the song certainly doesn't help though

avatar
6 months ago
-/100
DIFFICULTY
0/10
OVERALL
-/10
VISUALS
-/10
GAMEPLAY
avatar
6 months ago
-/100
DIFFICULTY
4/10
OVERALL
4/10
VISUALS
6/10
GAMEPLAY

Undoubtedly the most unfairly hated level on Hyperbolus - here’s why.

I truly believe this is the most undeservedly hated level on this website period. I think a large part of that comes from it being easy to hate because the only people who will defend it know 5 words and 2 of them are "skibidi" and "toilet".

Outside of the memability, and the expected bandwagon hate, you're left with a level that’s genuinely, not that bad.

too kiD frIEndly is a Peaceful inspired XL level by ExtoPlasm. It was clearly made by an inexperienced creator and shares a lot of aesthetic similarities with kid-related YouTube culture and as a result, did very well on YouTube, however, this paints a target on its back for unfair analysis.

Separate from YouTube and evaluated purely as a level - it’s far from the dumpster fire some people treat it as. It reminds me a lot of Nantendo: unpolished - yet a clear and finished idea; unremarkable gameplay - yet largely satisfying and pleasant for an XL level. The main thing this level has going for it is the overall experience with the gameplay. The song representation in decoration and gameplay intensity is actually well-executed and effective. I did genuinely enjoy playing it

However, I won't overlook its flaws.
Again compared to Nantendo, a lot of this level is cutscene-heavy and that can get annoying if you die far. The "characters" are very placeholder-y and don't hold any distinct or unique design between them. A lot of the story elements ExtoPlasm was trying to place were lost and a lot of the level can feel "XD random" rather than telling any narrative of any sort but I understand why the song structure might limit that.

A lot of the level's decoration feels very "good enough time to move on" and I think even though this is an obvious choice it leaves a lot to be desired and makes a lot of the level seem cheap, unfinished and rushed even if it's just because of the creator's inexperience. What is made is serviceable by all means and is good enough to communicate the ideas and aesthetical importance.

Is this an incredible, must-play masterpiece? No.
Is it the abomination some of the community make it out to be? Not in the slightest.

By itself, it’s a decently fun, occasionally enjoyable level that kids on YouTube enjoy. And honestly? Let them have it. The exaggerated hate displayed on the sight says more about general dogpiling culture than the actual level itself.

avatar
6 months ago
-/100
DIFFICULTY
2/10
OVERALL
2/10
VISUALS
2/10
GAMEPLAY

Tries too hard to be scary, and ultimately falls flat. It's just a soulless shock level that doesn't even manage to do that well. Why am I being shown all these characters dying in various over the top ways in quick succession? Later on I see one of them holding their eyes in their hands and dancing. the sun's eyes are bleeding now? I've completely lost the plot.

avatar
7 months ago
-/100
DIFFICULTY
0/10
OVERALL
0/10
VISUALS
-/10
GAMEPLAY

Worst level in geometry dash relative to popularity this is SO bad and ugly

avatar
7 months ago
-/100
DIFFICULTY
0/10
OVERALL
-/10
VISUALS
-/10
GAMEPLAY
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sorry about this gang