Average Ratings

Difficulty-/100
Overall8.20/10
Gameplay9.00/10
Visuals8.17/10

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Reviews

Created Date
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avatar
5 months ago
68/100
DIFFICULTY
10/10
OVERALL
6/10
VISUALS
10/10
GAMEPLAY

For the level being built under 1.9 restrictions, this is great. Beaten as a hardest and still loved it. The 15-30 part can get a little annoying, however it gets consistent. It is barely harder than Yatagarasu IMO, so the difficulty opinion reflects that. Would recommend to anyone in the skill range!

avatar
5 months ago
-/100
DIFFICULTY
10/10
OVERALL
9/10
VISUALS
10/10
GAMEPLAY

this is my current hardest demon, so my opinion certainly could be, and likely is biased, but i find this to be the most fun extreme demon in the game. the song is addicting, the decoration, while simplistic, is very pleasant and nice on the eyes which is lovely for gameplay purposes, and the gameplay itself is incredible.

this is a popular level for people to jump to, and it's abundantly clear why to me. the way the level syncs, the way it flows from section to section, the way the balancing works, it all leads to a fantastic experience to learn and to play from 0%, a place where most extreme demons fall apart. the balancing may sound iffy, the first 15% and the last 25% being the hardest parts sounds bad on paper, but it doesn't hinder enjoyability in the slightest due to this level being consistent as all hell; when you learn and get a section down, you'll basically never fail it, especially for pretty much everything from 36-61. this consistency manages to make it feel so fair to play, you can essentially get a new best run or feel like progress is being made with every single session played of this level. the combination of the funky balancing, the raw enjoyability of the flowy, well synced gameplay, the pure consistency, and the near-guarantee of progress each time you play, makes this, in my opinion, the most fun extreme demon in the game.

it should be noted that i didn't have much to say about the decoration, and that's because there really isn't much to say in the first place. it's more than serviceable, it's often pretty and has a ton of detailed structuring, but it doesn't stick out in some sections, with parts like the first 15% and the wave at 61-65 feeling very static and possibly even unimpressive. it's overall some of my favorite 1.9-limited decoration, as it feels within the bounds of 1.9 without feeling like a 2.1 level without move triggers, and i'm a fan of that stylistic decision. i feel as if it was made in 2.1, the addition of things like 4x speed, robot, alpha and move triggers, and green orbs would have made this level feel a lot worse to play if not made well, so i'm glad it's made in the 1.9 editor.

if i had to describe sink by awedsy in one word, it would be 'snappy'

avatar
5 months ago
-/100
DIFFICULTY
6/10
OVERALL
-/10
VISUALS
-/10
GAMEPLAY

Really good example to how building under 1.9 restrictions may not always be the right tool here. This is a good level, but I think it's one of many times where a level is built with update limitations when it doesn't really need to. This level desperately needs a bit more energy in it that could've been helped with newer mechanics but they're not present here. It doesn't help also that this is a level built with 1.9 restrictions, but it isn't really 1.9-styled, so it begs the question of why not just build this in the 2.1 editor. A real shame because I think this level occupies a really unique mood that other levels haven't really tapped into, but it doesn't reach its full potential because the level is too static for such a lively song.

avatar
6 months ago
-/100
DIFFICULTY
8/10
OVERALL
8/10
VISUALS
-/10
GAMEPLAY

what was at first a new extreme with a cool part or two but nothing special has really continued to grow on me as time has gone by, obviously helped by the fantastic song but the way it’s paced and the gameplay movements are really well done, just immensely satisfying, straightforward when it needs to be but a little quirky too in its own way. rly the big complaint and what not made it more immediate how good it was is that most of the deco is pretty standard 1.9 gdps design of the era. doesn’t help that it’s one of handful cognition influenced extremes of the era, but i think this is my favorite of that particular design/gp subgenre

avatar
6 months ago
-/100
DIFFICULTY
8/10
OVERALL
-/10
VISUALS
-/10
GAMEPLAY
avatar
7 months ago
67/100
DIFFICULTY
8/10
OVERALL
8/10
VISUALS
8/10
GAMEPLAY

First weeb level with a song that I don't despise! Anyway this level is really well made, the gameplay is quite clever and fun even if the first 18% is half of the difficulty of the level, the decoration is really amazing for a 1.9 styled level (though it is a bit object heavy) and it is genuinely a good time all around if you're in the skill level to beat this one. I can 100% recommend this level.

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sorry about this gang