Average Ratings

Difficulty18.72/100
Overall7.15/10
Gameplay6.55/10
Visuals8.66/10

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Reviews

Created Date
descending
avatar
6 months ago
-/100
DIFFICULTY
6/10
OVERALL
-/10
VISUALS
-/10
GAMEPLAY
avatar
6 months ago
-/100
DIFFICULTY
9/10
OVERALL
-/10
VISUALS
-/10
GAMEPLAY
avatar
6 months ago
-/100
DIFFICULTY
10/10
OVERALL
10/10
VISUALS
10/10
GAMEPLAY
avatar
6 months ago
20/100
DIFFICULTY
10/10
OVERALL
10/10
VISUALS
9/10
GAMEPLAY

The greatest level of all time, no question, fight me.

avatar
6 months ago
-/100
DIFFICULTY
10/10
OVERALL
10/10
VISUALS
-/10
GAMEPLAY

you can tell someone is annoying if they give this a 5 or below

avatar
6 months ago
12/100
DIFFICULTY
10/10
OVERALL
10/10
VISUALS
10/10
GAMEPLAY
avatar
6 months ago
-/100
DIFFICULTY
9/10
OVERALL
9/10
VISUALS
8/10
GAMEPLAY
avatar
6 months ago
-/100
DIFFICULTY
8/10
OVERALL
-/10
VISUALS
-/10
GAMEPLAY
avatar
6 months ago
-/100
DIFFICULTY
9/10
OVERALL
9/10
VISUALS
-/10
GAMEPLAY
avatar
6 months ago
-/100
DIFFICULTY
5/10
OVERALL
-/10
VISUALS
-/10
GAMEPLAY

Great taste, awful execution. I really appreciate the fact that xender attempted to tell a story through a GD level. It really does take vulnerability to tell a story in Geometry Dash. The story of White Space is a personal one, and I want to make it clear that I'm not trying to downplay it. However, it was executed very similarly to other epic levels in the featured tab, ultimately undermining the story. A lot of the story gets lost in translation, due to all the flashing effects and transitions, leaving me more confused when playing it than actually feeling something. The car crash cutscene coupled with the ending feels less of a satisfying conclusion and more of a last ditch effort to get the player to feel something. Even xender himself said that he originally had just the story in mind when building this level, but his impossible standards eventually caught up to him. God, it just makes me wonder what xender would've built if he wasn't so harsh on himself. Anyways, I'm sure this level resonated with some people, and good for them. Maybe I'm just jaded towards xender's approach towards level creation, but I got nothing out of playing this unfortunately.

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sorry about this gang