Average Ratings

Difficulty-/100
Overall-/10
Gameplay-/10
Visuals-/10

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Reviews

Created Date
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5 months ago
-/100
DIFFICULTY
7/10
OVERALL
-/10
VISUALS
-/10
GAMEPLAY

This level's intro poses an interesting question: what if the typical structures of design levels were actual mechanical objects, which can be destroyed to reveal their messy, almost organic-looking innards? The level introduces this intriguing concept, and then proceeds to do absolutely nothing with it, opting instead for a rather typical, extremely handholdy factory theme. What a disappointment.

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sorry about this gang