Average Ratings

Difficulty24.30/100
Overall9.05/10
Gameplay8.42/10
Visuals9.25/10

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Reviews

Created Date
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avatar
6 months ago
-/100
DIFFICULTY
10/10
OVERALL
-/10
VISUALS
-/10
GAMEPLAY
avatar
6 months ago
-/100
DIFFICULTY
10/10
OVERALL
-/10
VISUALS
-/10
GAMEPLAY

among the most beautifully optimistic levels I've ever seen, if not the most. at first I never really saw the appeal in this level, mostly because of the distaste for this sort of neodesign I once had, but playing this level changed my mind. ive been incredibly pessimistic especially as of recent, and this level has genuinely helped me through those feelings. one of the greatest

avatar
6 months ago
-/100
DIFFICULTY
10/10
OVERALL
10/10
VISUALS
-/10
GAMEPLAY
avatar
6 months ago
5/100
DIFFICULTY
10/10
OVERALL
9/10
VISUALS
8/10
GAMEPLAY
avatar
6 months ago
-/100
DIFFICULTY
9/10
OVERALL
10/10
VISUALS
10/10
GAMEPLAY

This level has grown on me quite a bit since its release. Back then I thought Erou was justified winning in the GD awards that year lol.

What this level does extremely well is its theming. The level has an environmental message that is conveyed by having each structure and design feel truly alive. First of all, the heartbeat of the bright white part at the beginning breathes life into an otherwise static structure that feels imposing and indifferent. Secondly, the celestial designs in many parts I believe symbolize how it was the work of the cosmos to bring life to earth and how every living thing carries some of that beauty with it. Finally, the the nature-inspired parts complement the super pretty designs immaculately more than any other level I've seen. The song goes unbelievably well with the deco talking about how we should not give up on the environment as a civilization. This level is proof of that because there is still beauty to be found in every aspect of nature despite the grim future that is predicted to take place and we should do our best to preserve it.

The gameplay is so good. I won't elaborate much further, but it does go along quite well with my claim earlier about the level feeling alive. The level wants you to have fun and it is having fun along with you. These are such human qualities that feel unbelievably insane to capture in a geometry dash level.

The main reason I'm not giving this level is 10 is because the progression with the reduced visibility screen has never clicked with me. It was my main disappointment playing the level for the first time and it still continues today. I think the concept is rather genius, but the drop somehow fails to blow me away or give me chills like it seems to do for most people. I want it to work so bad but it just doesn't. Since this is the main gimmick of the level, it sadly sours the experience quite a bit.

This level is brilliant in every sense of the word and completely deserves the hype it got.

avatar
7 months ago
-/100
DIFFICULTY
9/10
OVERALL
-/10
VISUALS
-/10
GAMEPLAY

it's been so many years now since this level has released and yet somehow noone's been able to make something that competes with how well it executes every part of its design for the entire runtime. i guess that just goes to show how utterly genius it is

avatar
7 months ago
21/100
DIFFICULTY
10/10
OVERALL
10/10
VISUALS
9/10
GAMEPLAY

Can't believe I used to think this was mid

avatar
7 months ago
-/100
DIFFICULTY
9/10
OVERALL
9/10
VISUALS
8/10
GAMEPLAY

This level is of the highest caliber of cleanliness and execution. The only thing that doesn't make it perfect for me is that the theme and designs are really safe. It doesn't try too many things new, but damn is it good at doing what's already been explored.

avatar
7 months ago
-/100
DIFFICULTY
10/10
OVERALL
-/10
VISUALS
-/10
GAMEPLAY

One of the most creative and innovative level from the new era of gd. Everything comes down perfectly, the deco is minimalistic and cozy and the gameplay is fun and not boring (as most XLs).
The song is also very special to me and the way defo made the level it works perfectly.

avatar
7 months ago
65/100
DIFFICULTY
10/10
OVERALL
10/10
VISUALS
9/10
GAMEPLAY

Honestly. A level that I hold at the highest possible level of respect. I love everything about this level; it’s overall composition. I do think the gameplay has a few - maybe 2 or 3 things I’d nitpick on from some parts but that doesn’t change how much I love this level.

I don’t know what else to say. I suck at reviewing levels I absolutely love because, in my eyes, of course, there’s quite literally nothing to say. I think this is one of the levels that can define late 2.1. And imagine WELL RESTED with 2.2 features. Particles... Could go crazy imo.

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sorry about this gang