(Completed in 5/21/25)
Wouldn't lie that I got a tad frustrated trying to beat this one, but I also wouldn't lie that I had a lot of fun with it too. Not sure if the memory aspect is all that great if most of them were gonna be indicated anyways (mainly the predrop), but the parts themselves have these really satisfying click patterns to get consistent with, and flow a lot more naturally together than they really should. I'll also say that the drop ship was pretty well designed, even if I do have to struggle with for ship being by weakest gamemode.
I do have to say that the wave is the one big drawback for me, mostly because it was really hard to see where you're going due to the block design blending in too much. It could just be a decently-designed wave part without it, but it did make it quite annoying and a struggle trying to pass it every attempt. That and the 84% green orbs barely working. But those are really my only major problems, as the rest is good enough for me to say this is a passable level if you are good with memory or ship parts.
Total Attempts: 202
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sorry about this gang