Definitley some of Bli's better works, Change of Scene's theme is unique and gives the level a unique personality and identity which I can appreciate. The art and designs, as expected of Bli, is also very well executed, however the level's quality deteriorates as the level progresses and the individual themes of the acts seem disjointed, and soley selected in order to show off what he can actually make, rather than making an effective and cohesive story. The level being seperated in 2 is nothing but a useless gimmick in order to sell the level as something that masters level optimisation which is completely irrelevent to a level's artistic value. The ultimate goal of change of scene is to be that one level you show your friend and say "look how far GD has come". This is an amazing level if you are under the age of 12 or haven't experienced the vast amounts of amazing pieces in the game. At least this corporate slop is somewhat creative, which is a commendable attribute.
this level is not only visually stunning, but the uniqueness of the concept alone is enough for me to give it an insanely high overall rating. going through different types of media with the option of bringing them to life is such an engaging idea and the way its executed is just amazing. that paired with the fact that the song is a banger and works perfectly with the level, it makes for a near perfect playing experience. one gripe i have is the big boss at the end, as i feel it couldve been much more climactic, but thats just a minor criticism. gameplay wise, its pretty unremarkable, but it has some pretty cool ideas such as the "hell breaks loose" part feeling awesome to play and the backwards dual offset thing in the simulation part. i genuinely wish more levels like this existed, as this is probably my favorite in the game.
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sorry about this gang