Echo de menos cuando funnygame sacaba un nivel en la 1.9 con todas sus limitaciones y yo pensaba "de qué forma innovará esta vez?" los niveles de spu7nix, aunque innoven de otra forma distinta, se acercan un poco a ese sentimiento. En un editor en el que ya se puede hacer todo aprecio que alguien haga lo que todavia no se ha hecho
definite improvement over HOW in terms of being cool in regards other than impressive feats but the feats themselves somehow feel lesser here because of how much more spu7nix focused on bruteforce, level string processing effects over clever editor tricks. in other words, none of what this level does is realistically usable outside of this level, and that's kind of a shame
The process behind this thing's creation was 5x more interesting than the level itself
So MUCH buildup for such a disappointing drop. I don't know man! It just didn't exactly click with me, but the idea was really cool and I heavily applaud the effort!
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sorry about this gang