Between Worlds: Easily Loco's best work, and a masterclass in art and atmosphere. Each of the locations displayed are incredible to look at, and are quite unique for gd. I was quite suprised upon rewatch on how much subtle detail there truly was, such as the decayed version of the fourth part visible from within the gloom, or the physics on the windchimes in the third section. Loco's expertise in sound design helps immerse the player in their world far better than stock sound effects ever could, especially the final parts. While i think the ending is a bit underwhelming, and the gameplay quite simple, "Between Worlds" remains an amzing expirience.
Space I Guess: I'm not too big on this one sadly. While I think the script is a neat touch, one that sets it apart from SGC entries, I belive that it is a somewhat flawed concept. It either distracts the viewer from the clean visuals, or is ignored if the player focuses on the visuals or gameplay. I am also of the opinion that the name is a poor representation of the level, which usually isn't a problem. However, the script takes itself completlybseriously, which conflicts with the joking nature of the title. The deco itself is quite good, but isn't something that personally captivated me. Definitely see why this was a fan-favourite entry for its creativity, but isn't for me sadly.
Alphabet M: FunnyGame was definitely one of the only creating innovators pre-1.9, which shows in "Alphabet M" when compared to the average 1.6 level. Today, I don't see much special about it, although I wasn't around when it released. I like the complex structuring pulled off here, namely the giant "M" at the start of the level, the 32% ship part, and everything after 59%. The gameplay looks like it held up quite well for the time as well, although the 2.0 coins definitely feel out of place. Definitely an odd choice given the other levels, but I definitely can see the appeal.
Heres some of my favourites (not my actual top 3):
Sky Tower by Rafer
The Cellar Path by JamAttack
devin2003 by 2003devin
Hyperbolus uses cookies and local browser storage to enable basic functionality of the site. If we make any changes to these options we will ask for your consent again.
sorry about this gang