HyperbolusForumsLevel DiscussionHow do you judge impossible levels ?

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, 2025-09-04, 16:25:26, Thread ID: 288
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09/04/25, 01:25 PM
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You can judge how the gameplay looks (so stuff like the icon moves throughout the level or how the gameplay is laid out). But this isn’t exclusive to just impossible levels, this also applies to the set of possible levels as well. The main difference is that you have no experience completing the level so the mechanical or kinesthetic assessment of the gameplay doesn’t exist (at least for the level as a whole).

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