HyperbolusForumsLoungeWhat are some underrated elements you wish to see more in levels?

What are some underrated elements you wish to see more in levels?

Posted by Foxo, 2025-03-19, 10:13:19, Thread ID: 100
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OP03/19/25, 05:13 AM
ID: 391

Heya, haven't seen anyone else made a thread about this topic, so I decided to make one.

For me, I wish to see more levels sync decoration to the music, outside basic pulses and color changes syncing to the beat of the song.

I love seeing random pieces of deco and other elements sync to the song's melody or other instruments, for example. What do y'all think?

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03/19/25, 05:59 PM
ID: 398

Atmosphere is one that I don't see being used as much.

Song representation is underutilized which is insane because it basically guarantees a cohesive level.

Less camera trigger abuse, it just looks wrong.

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03/20/25, 02:45 PM
ID: 414

Breakable blocks.

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03/20/25, 07:33 PM
ID: 423

we need to start using puzzle pieces again like it's 2017

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03/21/25, 03:59 PM
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i think i'll go ahead and say bismuth. it's a really cool element idk why there's only that immaxx1 level that even mentions it

~ b0nes ~

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04/17/25, 06:16 PM
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... on a more serious note, multi-layered gameplay, like in cycles copy and Mechanical Bits, is so awesome

~ b0nes ~

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04/19/25, 03:51 AM
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love me some parts restricted to only specific kinds of orbs or pads. each combination of elements has a completely unique dynamic and it's always really fun

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04/27/25, 08:34 PM
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richard from the level vam by flaaroni is an underrated element i wish to see more in levels

OK THAT BOY A F**KING GOOFY HE A RICHARD

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sorry about this gang