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Junior Member

OFFLINE Last seen
2 days ago
Time spent online:
15 hours, 47 minutes

Filters

Difficulty
0100
Overall
66
Visuals
010
Gameplay
010

Reviews

Created Date
descending
-/100
DIFFICULTY
6/10
OVERALL
-/10
VISUALS
-/10
GAMEPLAY

Not as good as the original but not as bad as many say.

-/100
DIFFICULTY
6/10
OVERALL
-/10
VISUALS
-/10
GAMEPLAY

Daddepro’s part slaps and the rest are ok I guess.

-/100
DIFFICULTY
6/10
OVERALL
-/10
VISUALS
-/10
GAMEPLAY

Pretty good. Love the creative use of dash orbs. However the moving blocks are a bit obnoxious, especially toward the end. It’s closer to a 7 than a 5, maybe it’ll go up when I’m in a better mood.

-/100
DIFFICULTY
6/10
OVERALL
-/10
VISUALS
-/10
GAMEPLAY

Lowered my rating to a 6 because honestly it just hasn't stuck with me

-/100
DIFFICULTY
6/10
OVERALL
-/10
VISUALS
-/10
GAMEPLAY
-/100
DIFFICULTY
6/10
OVERALL
-/10
VISUALS
-/10
GAMEPLAY

Gets worse and worse every time I come back to it

-/100
DIFFICULTY
6/10
OVERALL
-/10
VISUALS
-/10
GAMEPLAY

I sat through the long intro and died very far into the level at an unclear block. It put me right back at said intro. I never played the level again.

-/100
DIFFICULTY
6/10
OVERALL
-/10
VISUALS
-/10
GAMEPLAY

Pretty good. I like the slow increase in distortion on the blocks, though by the end it becomes impossible to parse for me. I don’t even recognize them as structures anymore when I’m moving, and so I basically just have to hit at the jump indicators without really understanding why. Also the level would go up a while point if it didn’t move.

-/100
DIFFICULTY
6/10
OVERALL
-/10
VISUALS
-/10
GAMEPLAY
-/100
DIFFICULTY
6/10
OVERALL
-/10
VISUALS
-/10
GAMEPLAY

One of maybe a handful levels that are clearly influenced by Nine Circles without just copying it outright. That being said, it’s massively brought down by not being able to sit still. It’s a shame, with the awesome structuring and colors it could have been truly great, but creators seem to have a movement fetish for no good reason.

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sorry about this gang