Junior Member
This level has a good ocean/storm theme, which is well executed, with a simple but effective block design, and a similarly simple background, which plunges us into a rather special storm atmosphere. However, the gameplay is very poorly executed. Indeed, there are many bugs, which can discourage players. The balancing also needs to be redone, as it's very unbalanced and has choke points (like 33%). What's more, there are invisible hitboxes that can kill you for no reason at all... Because of this, this level actually tests your mind.
Charcoal is a level with a factory theme, reminiscent of its name. The decoration respects the theme very well, and it's well executed. The same goes for the gameplay, which is half memory but very satisfying once you've learned it.
Syncope is a 4-minute long level, which makes it difficult, as well as having a very unreadable last part, which increases stress. The level is very pretty to look at, and has a very soothing atmosphere, thanks to very well executed decoration, and almost perfect gameplay.
This level respects its "electricity" theme, and its "no signal" effects (I don't have the words to describe them lol) with incredible, epileptic decoration that goes wild, and likewise with its gameplay, and I love it. Even for Smiffy777, "easily in my top 3 favorite insane demons". However, I'd like to point out that you could maybe nerf around 38-39% and the ship at 69%
It's a level memory, with a lot of fake orb. What's more, its timings are bizarre and frustrating. But it's still a bit of fun, just a bit... Overall, the gameplay is okay, but could be better, and the level is unbalanced. Otherwise, the decoration is classic.
This level is inspired by the game "Just Shapes And Beats", and respects its theme well, filled with reds and pinks. I like the decoration, but it can't please everyone. What I don't like is the gameplay, which isn't horrible, but has a lot of bugs. Above all, there's a bossfight, which is a little too hard and memory-rich compared to the rest of the level, but I'd like to say that we're used to bossfights. I'd add that maybe the beginning should be buffed, as it's too easy.
I love everything about this level, from the incredible decoration, the block designs that fit perfectly with the level, the background, the colors (especially since black is my favorite color), the gameplay, even if I find it a bit unbalanced, and the GREAT music. It was a real pleasure to beat this level.
I really like the decoration of this level effect. Whether it's the block design or the background, it's very well executed, and the colors blend very well. The gameplay is decent, even if I find it a little unbalanced.
It was a really fun experience, thanks to the fast and chaotic gameplay that I love. What's more, I really liked the decor and the color scheme.
It's considered one of the easiest Extreme Demons, but I think it depends on the person. If you like gameplays of this style (and with their drawbacks of course), I'd highly recommend it for your 1st extreme demon, and if you don't like this style or aren't strong with this gameplay, I think you should avoid it anyway...
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sorry about this gang