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Junior Member

OFFLINE Last seen
yesterday
Time spent online:
1 day, 1 hour, 59 minutes

Filters

Difficulty
0100
Overall
77
Visuals
010
Gameplay
010

Reviews

Created Date
descending
-/100
DIFFICULTY
7/10
OVERALL
-/10
VISUALS
-/10
GAMEPLAY

this aesthetic is a bit overdone and even corny but this is absolutely one of the better applications of it i've seen in the game. fantastic color use and even the red flashes as cliche as they are feel pretty well done, i don't find the cutesy-horror contrast very interesting at all personally but at least it looks nice here. neat gameplay too

-/100
DIFFICULTY
7/10
OVERALL
-/10
VISUALS
-/10
GAMEPLAY

doesn't quite do the show don't tell thing right but everything before the ending is really good. also wish the burning bit had a little more flavorful object use because it is a bit bland, but it works pretty well regardless !

-/100
DIFFICULTY
7/10
OVERALL
-/10
VISUALS
-/10
GAMEPLAY

shockingly ahead of its time + predates a lot of "experimental" creating trends but it's kind of hard to love it as i've seen pretty much every novel idea in this level done better in others

-/100
DIFFICULTY
7/10
OVERALL
-/10
VISUALS
-/10
GAMEPLAY

very clean and well-designed, the chocolate part is really cute and a major stand-out. i kind of wish the rest of the level had an interesting theme or something because that part kind of leaves me wanting more unfortunately, though the interesting ideas are definitely there (the first part's use of size portals is pretty clever) but sort of inconsistently implemented. the last part loses it a bit with the seemingly lazy gameplay and same-y block designs but besides that the level is pretty fun to look at, certainly one of the better minimalist modern levels i've seen

-/100
DIFFICULTY
7/10
OVERALL
-/10
VISUALS
-/10
GAMEPLAY

way too inconsistent and incohesive to leave me with anything honestly, i do really like a few parts in this though (flash's and pocke's in particular are fantastic)

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sorry about this gang