Junior Member · she/they
I got surprised by this level upon release, I was getting accustomed to 2.2 levels sacrificing their flow for the sake of forcing in the new given features somewhere, but line level managed to adapt to the new update without feeling like a complete mess. The aesthetic feels similar to that of vib-ribbon, rather than having a bunch of structures being scattered around the level it focuses on just having one large connected obstacle you have manoeuvre around. Every one of the few design choices the level makes feels so deliberate, the level builds up slow to introduce you to the main gimmick of the level, that being the bulge effect that’s put over the entire screen. The effect gets wilder as the song starts to take it up a notch, it starts to feel you’re playing drunk the way the structures jump up and down. To even further empathise on the changing pace of the song you also start to see little stars appearing in sync with the newly introduced beat, it’s just these cute little details that makes this level go from a silly afternoon experiment to an actual well rounded project. The gameplay is also super fun and works really well with the bouncy nature of this level, it feels like a mountainous obstacle course of some sorts. I hope wless tries to make more gameplay-oriented levels like this in the future, because this was a very enjoyable experience.
Although I have to aknowledge this level doesnt come without its flaws, I still think it's amongst my all time favorites solely because of how incredibly the song representation is. This song means a lot to me, I have some of the fondest memories listening to it and is part of the reason why I've grown so attached to this game. I've had a lot of creative ideas storming through my mind every time I sat and played this song out, but ultimately an expression already did everything I could ask for. A lot of the feelings I have towards both this level and song are unexplainable, my emotions have always been all over the place and it caused me to have some really bizarre dreams and visions when put to concentration. The level shows part of the colors and atmosphere I created in my head, and for some reason there is just simply nothing else in the world that has ever come close to replicating this idea onto canvas this well. I love how weirdly unique tmn's style is, it's bright and vibrant and yet it never feels exhausting to look at, it's like immersing into an alternate reality I can just wholly dissociate to. Even if the level may not be the most impressive from a technical standpoint, I'll never forget how much this level drove me to create stuff on my own and drove my passion for gd in general.
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sorry about this gang